chims: (Default)
ᴅᴏɴ'ᴛ ᴋɪᴄᴋ ᴍᴇ! ([personal profile] chims) wrote in [community profile] sigmaserver2012-03-01 06:00 am

ᴀᴘᴘʟɪᴄᴀᴛɪᴏɴs


(applications are closed.)
opening october 8th at 00:01 GMT-8.
closing october 14th at 23:59 GMT-8.


SO, you've read the F.A.Q., the rules, checked that the character you're interested in is free and not reserved, and now you're ready to apply? Great! We're ready to accept you! The application description is below, and the form is ready for your copypasta convenience just underneath it! Please submit all applications in comments to this post with the subject "chara name | series". Have a seat, and drink some tea. We'll get right to you!

At this time, we do NOT allow application challenges. Sorry about that! It's all first-come, first-serve. You can apply for TWO (2) characters per round, with a maximum of SIX (6) characters allowed altogether.

RESERVES are not necessary. We run on a first-come, first-served system, but if you reserve your place is guaranteed for apps.

REQUESTS will always be as clear as possible on what we believe was lacking and expect to see written into the application, but feel free to ask for clarification and we'll reply as soon as possible. You have seventy-two (72) hours to revise, or your application will be revoked. Although you're more than welcome to ask for an extension if for some reason you're unable to complete in time, within reason.

REJECTIONS will also have clearly-stated reasons, and you'll be more than welcome to re-apply next month. However, we ask that if you're rejected three times in a row, you please try your hand at another character.

WHEN ACCEPTED, please read and follow the directions in the welcome copypasta closely! We don't ask for a terrible amount, but we do note that some things are mandatory for the game and it helps greatly with organization!


DID YOU PLAY IN HOLYRELIC BEFORE? We have a special rule for that! If you're repicking a character you had in HR before we closed previously, we're upholding our promise that your character can come back with their memories, THREE (3) event items of your choosing, and half of their levels. (I.E: Gauche was level 42 thereabouts, he'll be 21 to start.) Just comment to the apps with an updated player/character section to reclaim! No need for samples. :)

Applications can be screened for privacy after they've been judged, so please add a note if you'd like it screened.



player.
NAME: Your name or handle.
JOURNAL: Your personal journal. I.E: [personal profile] dickings
E-MAIL: Your e-mail for mod contact records!
PLURK&MESSENGER(S): [plurk.com profile] orhaldi & AIM is preferred as the most popular form of contact, but others can be listed here as well!
CHARACTERS PLAYED: Characters you currently play in [community profile] holyrelic!

character.
CHARACTER NAME: Your character's name.
SERIES: The series your character is from; anime, manga, book, television, video game, you name it! Just give us a link.
CANON POINT: The point in time that your character is being applied from.
APPEARANCE: A link to an image, and/or an optional description if there's anything not covered in the image.
DESIRED CLASS & REASONING: The class you'd like your character to be! We ask that you follow any canon inclination towards fighting types and state what they were previously, but if your character is someone that has never held a sword before, never took karate, and comes from a regular world with no magic, please provide a brief reasoning as to why you've picked what class you did!
PREVIOUSLY IN HOLYRELIC: ONLY FOR PLAYERS FROM HR'S LAST INCARNATION! Please note what their halved level will be and the three event items you'd like to keep. :) (if this doesn't apply to you-- 98% of you-- just remove this line. ♥)

PERSONALITY: Your character's personality; this needs to be written by you, though! We'd like at least two solid paragraphs, although three would be great!

samples.
FIRST-PERSON SAMPLE: A first-person sample-- or a journal/action post-- in the game's context. Anything you might use as a post in the game would be just fine here, but you don't need to use what you put in your application as your first post! Please do keep in mind that while journal posts are more natural to write for samples, we have no network in The World-- everything is face to face. All entries to the main community will be action posts! :)

THIRD-PERSON SAMPLE: A third-person sample-- or log style-- that accurately displays your character's personality and motivations. Setting doesn't matter! We just ask that you please not write a sample about your character first arriving, because it greatly limits their usual personality and reactions. We aren't too particular about length but please write at least two or three paragraphs so we have something to work with! Also, if you've previously been accepted with another character and you're currently in the game, you do NOT need to write a third-person sample!




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navigation
lavenderglasses: (♦long live the king)

saralegui | kyo kara maoh | reserved

[personal profile] lavenderglasses 2012-04-01 07:09 am (UTC)(link)
player.
NAME: Kelly
JOURNAL: [personal profile] tinybro
E-MAIL: kmr9665@rit.edu
CONTACT INFO: AIM: OtoutoComplex; tumblr: tinybro
CHARACTERS PLAYED: N/A

character.
CHARACTER NAME: Saralegui
SERIES: Kyo Kara Maoh!
CANON POINT: After the end of Season 3
APPEARANCE: Bam. He's fairly average for his age, as far as height goes, somewhere around 5'6" or 5'7" if I'm judging correctly (and judging against Yuuri's known measurements is all I can go on, since no such information has been released for Sara). His build is very slender, bordering on skinny (possibly unhealthily so, as Yuuri's stated to be around 90 lbs. and he's pretty athletic and would definitely have more weight in muscle than Sara, but this is more likely to just be a "bizarre anime anatomy" thing). Yuuri mentions how attractive he is on multiple occasions (quite a bit, coming from a supposedly heterosexual teenage boy), with pale skin, silkily long light blond hair, and gold eyes that glow blue when he's using his mind-control powers. He wears the same pair of purple-tinted glasses almost all the time, half out of habit and half to help conceal the color of his eyes, as his coloring is extremely rare among humans in his world -- reasonable, as it turns out to be characteristic of the Shinzoku race, which he turns out to be part of. On his mother's side, at least.
Saralegui's clothing tends to be fairly neutral and simple despite his rank, saving the brighter colors and more ornate embroidery and such for formal occasions. His hairstyle gets played with depending on the situation as well, tending towards updos for formality and leaving it all down for more casual days. In coming to The World, he'll be in his usual downtime clothes as pictured, high boots with a bit of a heel, pants and a long-sleeved shirt under his overshirt and skirt thing all in the same creamy white fabric, and his fur-collared cloak. It's reasonable to assume his country is on the colder side, given all the layers in this and his other outfits, as well as it's assumed proximity to Large Shimaron, which is consistently shown as a snowy country.
He won't be bringing anything with him, not exactly being in the habit of carrying anything in a bag with him. That is what boats and carriages and servants are for.
DESIRED CLASS & REASONING: Macabre Dancer; In canon, he doesn't do much physical fighting beyond swinging a holy sword around in a fit of rage, but his brand of magic isn't anything that would really suit the Harvest Cleric or Shadow Warlock classes. His bit with the sword of Seisakoku seems to be all about life energy and healing and creation and all that, but since all that still happens to a lesser extent when Shori used it, all that seems to be something innate to the sword. Saralegui's natural abilities, and the way he uses them, are hardly very Harvest Cleric-like, and he's never so direct as to just be using any sort of offensive magic like a Shadow Warlock. He manipulates people, either through mind control or just good old-fashioned plotting, he charms and befriends Yuuri just to use him, and he lies and tricks people to accomplish his goals. It seems like the Macabre Dancer class is fairly appropriate, with its buffing and debuffing magic and inflicting status ailments, as well as the graceful nature of the fan attacks.

PERSONALITY: By all outward appearances, Saralegui is just the young and charismatic king of the country of Small Shimaron. He's intelligent and fair in his rule despite his age, and well-liked by his people. He's kind and charming and strives for peace, the sort of king that really cares about his people, rather than just enjoying the luxury that such power brings.

In reality, however, Saralegui is manipulative and scheming. He plays nice with others to keep up a good reputation, because it's that sort of thing that helps him most in the cutthroat politics of his world. Saralegui doesn't shy away from using others to accomplish his goals, and he's both intelligent enough and powerful enough to get away with it. "Powerful" in this case referring less to his rank and more to the hypnotic magic he can work with his eyes. He doesn't even need that much of the time, however, more interested in the challenge of going without, or doing things the more complicated way because it's more "fun". It isn't a lie that he cares for his country, but even that has a selfish root, a need to be a greater king than his father was, to be acknowledged and loved and respected and feared by everyone because his father would barely even look at him.

Despite everything he's done, Saralegui isn't exactly a villain. He does bad things, sometimes cruel things, but his intentions are often good. He has a very "ends justify the means" attitude, which is why he could so easily trick his only friend, the pacifistic Yuuri, into destroying entire armies for him on two separate occasions -- it might hurt Yuuri, yes, but it gets rid of the threat of Large Shimaron's forces without having to send a single soldier into battle, and if it manages to kill off Large Shimaron's king in the process, then that just means he can claim the throne himself and definitely end all the fighting between humans and demons. He has some intense trust issues as well, so he lies and manipulates rather than put his faith into others. He's gotten better about that with the events of the end of the series -- the revelation that his mother might just care about him after all, that Belias is his family and loyal to him no matter what, that Yuuri will trust him and believe in him no matter what he does -- but it's a slow process. He really is trying to be a better person these days, more genuine at least, but old habits die hard, and Saralegui is far too prideful to so easily admit that he's been wrong about these things all along. Out loud, at least.

samples.
FIRST-PERSON SAMPLE: [waking up in a unfamiliar place and in strange clothes, with no idea how either came to be, was generally a Very Bad Thing for anyone, but as a king, saralegui couldn't be blamed for being overly cautious about everything.

still, it hardly seemed like a kidnapping or assassination attempt -- at the very least, it couldn't be a very good one, because there was virtually nothing keeping him in place. people kept passing through, but none seemed too interested in him, let alone like they were supposed to be on guard, and when he finally made his way toward the only door in the room, no moves were made to stop him.

outside, nothing looked any more familiar, but he decided against focusing on that too much at the moment. he could learn more from the people in less time than analyzing his surroundings would reveal anything.

...at least, that was the idea at first, but the first person -- thing? -- he attempted to speak with, standing behind the counter of a stall in what looked like this town's center square, just repeated the same thing again and again until he gave up. now wasn't the time to be worrying about insane, strange-looking creatures. but then the same thing occurred with all the shopkeepers he tried to speak to, and when he turned his attention to those walking by instead, the results were only more confusing, full of unfamiliar words and strange phrases, and all he managed to pick up from it all was the city name, one he'd certainly never seen in any atlas.

for the moment, he'd settled for sitting down at the side of the main bridge connecting the city to the building he'd found himself in earlier. he fussed with the hem of the weird outfit he was still wearing for lack of anything to change into, fiddled with the device he'd found in his pack for a few moments before setting it aside again for the time being, and eventually just sat people-watching while he tried to make sense of it all. he couldn't decide if it was better than being locked up somewhere by someone who wished his country ill, but it was frustrating, to say the least.

but then that was getting rather dull, and he wasn't sure how long he'd been here but it must have been a few hours at least, so he glanced up again, attempting to wave down the next person walking by.]


Excuse me...?

[polite as always, but his enthusiasm somewhat dulled by his earlier failures with the NPCs. take pity on the guy?]

THIRD-PERSON SAMPLE: Sample from the application to the now dead gottlieb-rpg:

Despite his title, Saralegui was not really one to adorn himself with jewels or overly ornate clothing. Such things were meant to make ugly women more attractive by dressing them up in distractingly pretty finery, and he knew that he was by no means "ugly". As such, the blonde preferred his more understated outfits - neutrally colored tunics and robes, high boots, more colorful or embroidered shirts for formal gatherings - the things that showed off his natural beauty without competing against it to be looked at.

Even still, Sara was not at all enjoying the strange piece of clothing he'd woken up in. A horribly dull grey color, and not very flattering at all...hardly a fitting piece for a king to be wearing.

He rolled his golden eyes before looking over the letter in his hands once more. He wasn't stupid. Far from it, really. As much as he would like to believe that this was a very elaborate joke (though really, who would dare to pull a prank on him? No one who worked in the castle, of that much he was certain), just by taking in the scene around him he could tell that such a situation was unlikely. For someone to have gotten him out of his own clothes, into these new ones, and onto a cot in wherever-this-was, they would have needed to at the very least drug him. There was no way he would have simply slept through such treatment. And as he last remembered falling asleep in his bed back at his own castle, that would meant that his kidnappers would have had to get through all of the palace's security, and then Belias on top of that. Too improbable.

So for the time being, he had to accept that he'd been somehow transported to what appeared to be an underground prison in order to serve out a life sentence, as strange as that sounded. Denial would only be a waste of time, time he could be spending looking for a way out. No doubt Belias was already searching for him like mad, but Sara was never one to just sit idly back and wait to be rescued. At the very least, he could try to find a way to get a message to his bodyguard.

As he stood up to explore his cell, first trying the door, the king decided that escape might not be that hard after all. Really, who left a prisoner's cell unlocked? With a slight smile, he pushed open the door to continue his exploration. With the way his luck was going, he could simply find the main entrance and stroll out without a problem. Yes, everything would be fine.

gauche suede | tegami bachi | not reserved

[personal profile] delivers 2012-04-01 07:46 am (UTC)(link)
player.
NAME: Jamie!
JOURNAL: [personal profile] dickings
E-MAIL: takagugi (AT) gmail.com
PLURK&MESSENGER(S): [plurk.com profile] orhaldi & (aim) gauche suede
CHARACTERS PLAYED: none yo! this game isn't even open yet!

character.
CHARACTER NAME: Gauche Suede
SERIES: Tegami Bachi
CANON POINT: Chapter 1, after leaving Cambel Litus and before he disappears.
APPEARANCE: S'up Gauche. For a basic rundown, he stands around 5'10" or so, with a lean, fit figure due to his constant exercise and traveling. He's pretty handsome, with longish silver hair and violet eyes. He has a fresh cut on his right cheekbone from a stray heart bullet that Lag shot with Gauche's gun, which turns into a scar later on in the series. His hands are described to be rough with callouses and cold. He wears the typical Letter Bee uniform with no modifications, made of faded navy leather for durability and warmth for the job, with silver accent-lining and buttons. His belt and the strap of his messenger bag are brown leather, as well as the holster belt for his heart bullet gun, the Nocturne Op.12. He carries a wallet on a chain in his back pocket with money and a picture of his sister, and his messenger bag serves to carry both the letters and any traveling luggage he has-- food, water, blankets, cooking utensils, and so on. ...And inconveniently, of course, that's all locked in his inventory.
DESIRED CLASS & REASONING: Steam Gunner; Gauche canonly carries around a heart bullet gun-- the Nocturn Op.12, which is similar to a mule's leg rifle-- and fires blanks that he fills with fragments of his heart to defeat the monsters in his world. He has pretty good aim with it and rarely misses, although he's used to fighting with a Dingo, which are assisting partners that help distract the enemy so he has a clear shot.
PREVIOUSLY IN HOLYRELIC: Gauche was a level 42 (halved on re-arrival to 21) steam gunner, bringing over his St. Patty's Day bayonet, St. Patty's Day leprechaun outfit & hat, and his 4OJ summer yukata.

silabus | .hack//g.u. | reserved

[personal profile] delivers 2012-04-01 07:48 am (UTC)(link)
player.
NAME: Jamie!
JOURNAL: [personal profile] dickings
E-MAIL: takagugi (AT) gmail.com
PLURK&MESSENGER(S): [plurk.com profile] orhaldi & (aim) gauche suede
CHARACTERS PLAYED: none yo!

character.
CHARACTER NAME: Silabus is his online handle which he'll go by, but his real name is Morino Yuuichi.
SERIES: .Hack//G.U.
CANON POINT: End Game
APPEARANCE: S'up Sillybutt (except bottom left). He has a very scant IRL appearance, but as he appears as his in-game avatar, so shall it be!
DESIRED CLASS & REASONING: Blade Brandier-- it's what he is in canon!
PREVIOUSLY IN HOLYRELIC: Silabus was a level 34 (halved on re-arrival to 17) blade brandier, bringing over his St. Patty's Day sword, his 4OJ summer yukata (decorated in grasslands and a sunrise), and his titanic suit w/green&turquoise accents & cufflinks.
awestriker: (mia)

mia | golden sun | reserved

[personal profile] awestriker 2012-04-01 06:44 pm (UTC)(link)
player.
NAME:
JOURNAL: [personal profile] awestriker
E-MAIL: awestrikernova@gmail.com
CONTACT INFO: (aim) AweStrikerNova, (tumblr) infinitescrollofawe
CHARACTERS PLAYED: None yet, obviously...

character.
CHARACTER NAME: Mia
SERIES: Golden Sun
CANON POINT: Almost immediately after Isaac wins Colosso; their party has been tasked by Babi to find Lemuria.
APPEARANCE: The Angel of Mercury. Her build is about average for a 17-year-old, but a little on the slower side; her vibrant aqua blue hair and eyes are a sign of her Mercury Clan lineage. I have no explanation for the ahoge; it shows up on exactly zero of her sprites and just shouldn't be there. She is also usually not that confident. The World also decided to add ornamental wings to her heavy robes.
DESIRED CLASS & REASONING: Harvest Cleric. Game-mechanics-wise, her base class is healing-oriented, although it lacks the Revive technique. She also acted as Imil's healer, thanks to the disappearance and/or death of any older Mercury Clan members. She can equip only maces and staves. (Equipment in Golden Sun is independent of class).

PERSONALITY: Mia is kind and empathic thanks to her life as a healer. However, there is a vaguely melancholy air about her; she is one of only four remaining members of an ancient bloodline. The other three are her cousin Alex, who betrayed their heritage by helping to activate the Mercury Lighthouse they were sworn to protect, and two young children named Justin and Megan, who serve as the healers of her hometown Imil now that Mia is traveling with Isaac, Garet, and Ivan.

She met the other three Vale Warriors (as they would later be known) as they were trying to recover the Elemental Stars, artifact catalysts necessary to activate the Lighthouses. After determining that their respective goals in the lighthouse were complementary, she came to trust them enough to join them after she failed to prevent Alex, Saturos, and/or Menardi from lighting the lighthouse, exhibiting her strong sense of duty.

People's perception of her tends to be as a revered figure; her healing powers have given her a fair amount of fame, and a reputation as an angel (and later, a goddess), a reputation that she will not reacquire in The World largely due to the fact that people with healing powers are common - both clerics and other classes that can use Repth.

samples.
FIRST-PERSON SAMPLE:

My bag is empty, except for a... thing. I don't know what it does, or if it does anything at all. I put it back. I have a feeling I'll be needing it, somehow.

I've never seen the room I'm in, and I just woke up. I've been taken somewhere.

But I'm not alone. Someone has come up to me. His smile and mostly-closed eyes tell me this man is not to be trusted.

"Welcome to The World", he says, before immediately turning around and walking away. I stare at him, as the sound of his footsteps recede into nothing, and he opens the door, filling the room with light.

What is this place, and why am I here?

Still stunned, I turn to face the center of the room. Another person appears, in a show of lights that reminds me of Isaac's 'Retreat' psynergy.

"Excuse me..."

[What will you do?]

THIRD-PERSON SAMPLE:

Mia found herself having difficulty sleeping.

Ever since what had happened at Mercury Lighthouse, she couldn't help thinking that she could have done more to protect it, and about why Alex had allowed - no, helped - those Mars Clan warriors to light it. Alchemy would bring about the end of the world, according to Isaac, and by extension the Wise One. Could that be wrong? ...no, it couldn't be.

Babi and his grab at immortality was one of the more recent issues that had been thrust upon her, and her Adept companions. Did any man have the right to live for as long as he already has? He can't have been lying about Lemuria, but could she and her friends really spare the time to find it?

Of course, reclaiming the Stars was first. They were going to set off for Lalivero with Iodem in the morning. With any luck, they'd be able to catch up to Alex, who held them. The road would be perilous. Her friends needed her. Isaac could heal, but not as effectively as she could.

And she was going to keep them alive.
awestriker: (mia)

Re: ACCEPTED + NOTE - Thank you

[personal profile] awestriker 2012-04-01 09:33 pm (UTC)(link)
Haha, thanks. I had real apprehension on whether I was doing that right.

I'll be sure to get it right next time.
volcanic: (peek)

[personal profile] volcanic 2012-04-02 01:15 am (UTC)(link)
player.
NAME: Kelsey
JOURNAL: [personal profile] snowpea
E-MAIL: ocelotacon at gmail dot com
CONTACT INFO: [plurk.com profile] rigndaga & rigndaga (AIM)
CHARACTERS PLAYED: N/A

character.
CHARACTER NAME: Iceland
SERIES: Axis Powers Hetalia
CANON POINT: Modern day
APPEARANCE: boop - although his eye color is actually purple now whoops
DESIRED CLASS & REASONING: Harvest Cleric. In the Hetalia Fantasia drama CD, which takes place in an MMO-styled game, it was implied that Iceland had a support role similar to that of a cleric, so it's a class he's already somewhat familiar with. In real life terms, Iceland has never been one for the front lines of combat, as he's never had an army, nor any reason to be much of a fighter. So, a positive support role would fit him best!


PERSONALITY:
Given his name, one might expect Iceland to be a bit cold in terms of personality. Upon first impression, that may be correct, but underneath Iceland's frosty exterior is a hot-blooded individual. Perhaps this goes along with the fact that he's a chilly island hanging out near the arctic circle, but happens to be made out of volcanoes. Either way, yes, he's typically apathetic towards people he isn't intimately familiar with. This is a facade of sorts, because really, Iceland is shy and quiet, and it's easier to seem cool and not embarrass himself if he keeps everyone at an emotional distance. He is not anti-social, however, and while it isn't in his nature to talk much, that doesn't mean that he dislikes people as a whole, or socializing. He just doesn't know how to do it properly beyond simple, topical conversations. He grew up with practically no friends, and given his introverted nature, he's not exactly equipped to take on deep and meaningful conversations upon first meeting with someone. So, the side of Iceland that most people see is one of supposed stoicism and lineface, although he's much more sensitive and insecure than he lets on. After centuries of practice, he's gotten good at hiding that. For the most part.

His hot-blooded nature comes out in one of two ways: Getting flustered or throwing a temper tantrum. Once someone gets past his cool facade and under his skin, it's quite obvious that Iceland isn't as emotionless as he acts. Expressions don't come easy to him, with the exception of embarrassment and anger. The latter is a little more random, sort of like a volcano; it can erupt at any time, without warning. Not without provocation, although the strangest things can set Iceland off and cause him to get upset. He reacts strongly to shocking and/or unpleasant situations, and sometimes ends up a bit moody when the situation doesn't play out in his favor. He does his best to contain those kinds of reactions so he doesn't lose face and become unliked, but he has no qualms about outwardly showing his annoyance. It's when his buttons get continually pressed that he tends to lose his grip and lets those negative emotions out. He gets flustered and fussy at times when his insecurities are brought up. As a teenager, he does have concerns over things that might be directly irrelevant in pretty much any situation - such as his body image and lack of muscles - but that doesn't make him any less touchy about the subject. When forced to strip down for the sake of the world's safety during the Christmas 2010 event, Iceland initially refused and was later traumatized by the event. He was that against showing off his skinny self, and made it clear that he was very upset that he had to. He was also a bit self-depreciating in the process, again, because he's that insecure about his appearance.

Of course, while the duality of his ice/fire temperament suits him well, there's more to Iceland than geography puns. Really. Despite being well over one thousand years old, he physically appears to be teenager, and acts as such on most occasions. He tries hard to appear mature in front of his peers, but since he isn't as grown up as he thinks he is, he easily slips back into childish behavior. Most notably the aforementioned temper tantrums. Funnily enough, the harder he tries to convince others that he's a mature adult, the more childish he tends to act. He is a little naive about the workings of the world, due to growing up in a rather isolated environment. He's fascinated by trends and technology, and does his best to keep up. He wants to be popular and liked, and keeping in stride with society's advances is a way for him to relate to others. Look at how cool and caught up he is! After his spectacular economic collapse and the eruption of Eyjafjallajökull, Iceland made a point of monologuing (he seems to have a habit of talking to himself when he's feeling lonely) about how he needs to become popular once again. He doesn't need to be in the spotlight and the center of attention - in fact, that much attention would make him uncomfortable - but he wants others to generally have a good impression of him, even though he'll say otherwise.

He's very proud of his independence and the progress he's made from being the poor, backwater country he was for the majority of his life. Rather, a poor, backwater territory. He was very dependent on his brothers, Norway and Denmark, for centuries, and this is sort of ingrained in him whether he likes it or not. He tries to distance himself from them, but they're family; they're close. Iceland will never admit it, but he does have a soft spot for the both of them. In Hetalia Fantasia 2, he got lost after being separated from the two of them, and he couldn't help but sound upset when they eventually were reunited and he stated, "I thought you guys ditched me." This also goes hand in hand with the fact that Iceland doesn't like to be alone unless he chooses to be, but really plays into Iceland's subconscious belief that his brothers will always be there to depend on if he needs them. It's a habit to rely on them, he can't help it, but he consciously fights that because he wants to stand on his own two feet and do his own thing, and be more than their little brother (although they still see him as such; most notably Norway, as he's Iceland's biological older brother). While normally unwilling to yield to the requests of others if he doesn't want to, Iceland will do what Norway and Denmark tell him to do as long as they're persistent enough about it. Iceland is wary of strangers and people he doesn't know too well, so they typically need to present good reasoning to convince Iceland to do something. Norway and Denmark don't. They could have the flimsiest excuse for wanting Iceland to do something for them and because they're his brothers and he's quite fond of them, he'll eventually cave. Only for them. Although this could possibly carry over for friends he bonds with, given the opportunity for that to happen.

It doesn't take much to get Iceland to like someone. Underneath the layers of geography puns and moody teenage behavior, Iceland is really a nice guy. He doesn't like seeing people upset or unhappy. In the Hetalia Fantasia 2 drama CD, Italy gets a little down when Iceland bluntly rejects his offer for of food. When Iceland sees this, he changes his mind and states, “because you're offering it to me, I'll accept it,” despite saying he wasn't hungry mere moments before. He's straightforward and honest, but he never says or does anything with the intention of harming others in any way or spreading ill will. He's just a little awkward, but ultimately wants to be accepted by others.


samples.
FIRST-PERSON SAMPLE:
[ 'Lucky Animal' wasn't something Iceland would consider Sleipnir, Odin's trusted horse, but he swears he overheard some players talking about it. He didn't quite understand it, but it was something from home, even if it was in name only. It's something familiar. So, Iceland has been going around, trying to get information. A lot of people seem to think he's pandering for a party to join, but that's not his goal. Any invites he gets to tag along, he declines. He can totally find this thing on his own, alright, but he needs direction first. ]

Um... h-hey, you, I need to know where to find Sleipnir-- [ He doesn't get much helpful information, but Iceland isn't just going to give up on finding anything that could be considered a momento of sorts. So he moves on, although he starts to get a bit more choosy about who he asks. ]

Do you know where I-- I- could find Sleipnir?

[ It's disheartening, and he's getting tired, but... surely he'll get this worked out. Right? He'll keep asking around, even if getting picky isn't the right way to go about it. ]


THIRD-PERSON SAMPLE:
(taken from an app I wrote for a game I was previously in)

Iceland looked at himself in the mirror, halfway dressed for the meeting he had to attend in thirty minutes. His reflection was rather distracting, and not in a 'I look sexy and I want to stare at myself' kind of way. He poked at his stomach, which was soft and squishy with baby fat. His cheeks were slightly plump in the same way, although they had started to thin out in the last couple of years. Finally. He watched his reflection poke at those, too.

It's unfair. He's a willowy teenager while countries half his (actual) age are built more like standard human adults. Granted, some days Iceland barely bothers to brush his hair, but he's just as mature and responsible as everyone else. He tries, he really does, and he doesn't think it's fair that he isn't taken seriously half the time because he looks like a kid. The thought makes him sigh.
His hand is back on his stomach again, but it travels a little higher this time, up past his navel and he pokes again. It's thinner there and the jab hurts, causing Iceland murmur a quiet "Ow," under his breath and gingerly rub the spot. He sighs again and stalks away from the mirror to finish getting dressed, only to return once he's sure that he's nearly ready to go. He spends a few minutes posturing, trying to make himself seem bigger somehow. Instead of getting disappointed in himself, he gets bored with his - admittedly rather pathetic - display, and huffs and leaves the mirror again, claiming, "This is stupid," in a rather haughty manner.

It's only a matter of minutes before Iceland is out the door of his hotel room, heading to a meeting he would rather sleep through. Really, it's not like he expects anyone to pay attention to him anyway.
doingthemistything: (Default)

Kirino Ranmaru | Inazuma Eleven GO | Reserved

[personal profile] doingthemistything 2012-04-02 01:16 am (UTC)(link)
player.
NAME: Amber
JOURNAL: [personal profile] twistingkage
E-MAIL: blazewingknife (at) hotmail.com
CONTACT INFO: twistingkage @ AIM
CHARACTERS PLAYED: N/A

character.
CHARACTER NAME: Kirino Ranmaru
SERIES: Inazuma Eleven GO
CANON POINT: Just prior to the Arakumo Gakuen match
APPEARANCE: Why yes, this IS a male. As for size and weight, he's probably around the average for a ~13-14 year-old, if not maybe somewhat more slim.
DESIRED CLASS & REASONING: Adept Rogue: Primary class is Macabre Dancer and secondary is Flick Reaper. Macabre Dancer was selected for the embarrassing costume because of an implied degree of elegance that comes with the class and Kirino is very girly. Flick Reaper was selected because as a defender, he is supposed to keep the ball away from the goal, similarly to how a Flick Reaper keeps melee attackers away from the party.

PERSONALITY: Kirino is one pretty chill kid. Things don't get under his skin easily, but if they somehow do, he usually tries to not let it show. There is one exception in the form of Kariya Masaki and his antics, but by the canon point I'm taking Kirino from, he's built up something of a tolerance to that. When something does force him to lose his cool, however, it's always obvious that he's irritated. He tries to at least seem calm, however this is often betrayed by his generally being irritable and snappish. As a rule though, he's serious, calm, and rational, preferring to think his actions through.

Unfortunately, Kirino's somewhat indecisive and has a tendency to overthink things (such as whether or not to join Tenma, Shinsuke and Shindou in their rebellion against Fifth Sector). However, he did initially give consideration to going against Fifth Sector when many of the other members either completely opposed it or just didn't care. Kirino is also very loyal, caring, and patient. He was one of the only few Raimon members who at least tried to be kind to Tenma when he first joined and he often shows concern over Shindou, his best friend. Another one of Kirino's problems is with bottling things up. He refuses to break his calm facade over most things and tends to not let others know what's on his mind or his true feelings about the situation. He makes a point to be rational and objective. Again, Kariya is usually the exception.

samples.
FIRST-PERSON SAMPLE: [Well, this was inconvenient.

Kirino had awoken to a strange world, strange clothes that weren't his, his ACTUAL clothing gone, and a device on him that looked like a cell phone, but... wasn't? Not to mention, many of the people he talked to would merely give generic responses... or even the same reply twice if he talked to them multiple times. It vaguely seemed like something one would experience in a video game. That was ridiculous, though. Others merely gave him looks and walked on. Wow. Rude.

The boy sighs and slumps. It was strange, but he had to make do for the time being. Or maybe try to find people who would be nice enough to fill him in on his situation.]


This is kind of frustrating. Should I keep wandering? Someone should be able to give me information... [He stands in place, mumbling to himself. Maybe he could use some help?]

THIRD-PERSON SAMPLE: Kirino enjoyed having time to think. There were a few places he'd go in order to just sit and collect his thoughts. They were rather private, though Shindou did know most of them. Shindou was the only one who knew of them, and Kirino made sure of that. If anyone aside from Shindou had come across one of these places he visited to just sit and think, he'd move to another spot. Kirino hated being interrupted while he was trying to sort out his thoughts. Most people interrupted, in his opinion.

The riverbank was one of the riskier places for Kirino to visit, due to the higher likelihood of people practicing there; thankfully, there seemed to be no one else present at the moment. The match with Arakumo Gakuen was soon. Kirino frowned as he sank down onto the grass. The videos indicated just how powerful of an opponent the team was.

It's only natural to be nervous. At least that's what Kirino was trying to convince himself, but nervousness was the least of his problems. Kirino had a really, really bad feeling. Something awful was going to happen; he was sure of it. Of course, he wasn't sure what it was, he wouldn't really know that until it happened. The defender's frown deepened and he pushed the thought to the back of his mind. Don't focus on the negative; imagine the team winning. Kirino made an effort to direct his thoughts in a more positive direction. It was easier said than done, but he had to put his mind at ease somehow.
isolates: (if you say so)

Yuuta Takizawa | Alive | Reserved

[personal profile] isolates 2012-04-02 01:50 am (UTC)(link)
player.
NAME: yama
JOURNAL: [personal profile] volens
E-MAIL: coloursintograys[at]gmail[dot]com
CONTACT INFO: aim: coloursintograys
CHARACTERS PLAYED: n/a

character.
CHARACTER NAME: Yuuta Takizawa
SERIES: series
CANON POINT: ch 81
APPEARANCE: Link. Pretty much a normal ten year old, brown hair and brown eyes. Nothing out of the ordinary in regards to appearance.
DESIRED CLASS & REASONING: Shadow Warlock (His main weapon in canon is his isolation technique, ie; he creates barriers around an object/area and makes them seem to disappear. By this reasoning, he would be a lot more comfortable in a class that uses a long range offence and require more strategy than just waving a sword around.)
PREVIOUSLY IN HOLYRELIC: Previously level 9 SO 4 or 5 now. And since I didn’t keep track of my items, no items for the shotabutt ): ALSO he got canon updated from the last time he was in HR although the only thing that's change is pretty much he and his friends managed to save the world.

PERSONALITY:
Yuuta is a naturally quiet and thoughtful boy and this leads him to being very observant, both in regards to other people as well as to situations he finds himself in. Of course that doesn't mean he's meek in any way. He can be quite blunt and will often speak his mind, making sure his opinions is heard even if it's contrary what others may think such as the many times he expresses that a certain plan is ridiculous. He doesn't mind being honest. Although, he usually reserves acting this way for people he is truly comfortable around.

He is incredibly mature for his age. Then again, considering what he's been through, it's not that strange. He knows his own limitations very well and takes care to stay within them, or mention it when others expect him to do more (there is an exception though, which was when he tried to Isolate a nuclear missile sent to destroy Tokyo but that was a last resort effort because if he didn't try, they would all die anyway). He takes his responsibilities seriously and even when it's not necessarily his responsibility, he puts all his effort into fulfilling it. He constantly offers himself to be his friends' protector even when his own life is at risk. This is in part because of the nature of his ability (being able to Isolate people and objects, so in a way he is taking them out of harm's way easily and efficiently) and because of the fact that he's already lost one very important person (his mother) in his life so he doesn't want to see any more leave him.

He can be very standoff-ish though, especially towards people he is especially fond of but only because he’s embarrassed about his affection for them. Towards these people, Yuuta can act like an outright brat. He insults them, argues with them or just makes things difficult in general but deep down he really does care and will do whatever that is needed of him to make them happy.
greaterspeed: (Default)

Sonic | Sonic the Hedgehog | reserved

[personal profile] greaterspeed 2012-04-02 03:14 am (UTC)(link)
player.
NAME: Kuu
JOURNAL: [livejournal.com profile] darkfox200
E-MAIL: darkfox200@gmail.com
CONTACT INFO: darkfox200 // kuuchim [AIM]
CHARACTERS PLAYED: none

character.
CHARACTER NAME: Sonic the Hedgehog
SERIES: 20 YEARS AND COUNTING
CANON POINT: After Black Knight, before he embarks on Colours (and Generation aaaaah)
APPEARANCE: Fight me... okay, fien
DESIRED CLASS & REASONING: Twin Blade - Sonic's main trait is speed. SPEED BOOST SPIN DASH and that's something that has driven the series for 20 years now. The blades are a nice substitute for his quills too, otherwise, he'd have probably been fine as a Tribal Grappler.

PERSONALITY: "I'm Sonic, Sonic the Hedgehog and I have no master except the wind that blows free!"

One can easily make a metaphor using 'Sonic' and 'the wind'; they're practically the same thing at times. Hardly one to stay in one spot longer than he has to, he's constantly on the move and always in search of his next adventure. Anything Sonic does is done on a whim and very rarely does he follow orders from anyone; he has no master except his own heart. He's also a hero through and through, not caring if his actions will ruin someone's image of him so long as he believes it's the right thing to do.

"Guess I can't be the hero all the time!"

Carefree and charismatic, he tends to make friends and comrades easily. It's practically part of his job description, though his own attitude stops him from leaving those poor introverts alone. He falls into the Hero trope very easily, but don't confuse him for some of the other shounen heroes or video game heroes; Sonic's been at this for 20 years and has a million continuities, ONE DOES NOT MESS WITH SOMEONE WHO COULD POTENTIALLY SHOOT LASERS OUT OF HIS EYES!

Moving along...

Like all heroes, Sonic has courage and confidence to spare, often times setting aside his own goals to help someone (or some worlds) in need. All you have to do is ask and he'll be there in a blink of an eye! His confidence gets the better of him sometimes where he'll underestimate a new enemy and land himself in quite a bit of trouble. But through the force of will capable of rivaling even the great Kamina, Sonic will pull through. It's through his will alone that Sonic managed to avoid the effects of Dark Gaia on him after his werehog transformation. Sonic doesn't save the world just because it's something to pass the time, he saves the world because he does genuinely care.

Helping people is kinda of a way of life for him.

There are few things in the world that the blue blur hates but those things that he does dislike, he tends to hate quite a bit. First and foremost is oppression. Considering how Sonic's entire theme seems to be based around something that's undeniably free, it's easy to see why he hates those who would take advantage of others. It's just not on. To a lesser degree, Sonic doesn't like seeing people blue (haha) and will often try to cheer them up or at least attempt to pull them out of that funk of theirs in - what he considers - the best way possible. He's pretty good at reading people when he has to. Unfortunately, reading people and reacting in what would be considered the conventional manner seem to be two mutually exclusive subjects so far as he's concerned. Sometimes there's just no way to cheer people up but to have them punch it out.

He isn't as dumb as some people make him out to be. In a pinch, Sonic is a very capable individual (though his over confidence and 'jump before you look' attitude tends to land him in situations he can't get out of easily) and can work out plans and other things quickly. But when you have someone like Tails as a friend, why would you ever bother thinking that hard?

samples.
FIRST-PERSON SAMPLE: [over video comes the sight of a blue haired boy gesturing animatedly as he talks] All right, all right. I know, I'm a pretty popular guy! But this? This is not the way to go about it! Kidnapping is no good, folks.

But where is this place anyway? No, we can answer that later. Or I'll just have to charge through it like always. More importantly...

WHY DO I LOOK LIKE THIS? [FRANTIC GESTURES TOWARDS SELF] I am a hedgehog! Not a rat, not a knave, just a hedgehog (and a pretty awesome one to boot) but this just takes the cake. I mean, really!? [dramatic sigh] Guess there's just no helping it.

THIRD-PERSON SAMPLE: Waking up next to some strange glowing Gate after spending a better part of the last hour running away from Amy wasn't one of the strangest things Sonic has been through. Honestly, to Sonic there were as many extraordinary happenings as there were quills on his head - which, despite appearances, was a lot - and so he'd just learned to go with the flow. Time travel? Fine. Waking up in a story book world? Cool.

Waking up as a human was definitely a first for him. It took a few seconds for it to sink in, considering the gloves in front of him gave no indication of anything off until he tried to stand up. Suffice to say, suddenly growing a head taller than he was five seconds ago was disorienting!

"Whoa, did anyone see the hammer that hit me?" he asked as he raised a hand to his face. Yup, this definitely took the cake for being the strangest wake up call. Once he got his feet under him again though (which was, embarrassingly, taking a bit more time than normal), Sonic was sure that he'd be fine. If he could still run, then it didn't really matter what he was after all.
twilightlegend: (Default)

Link | Legend of Zelda; Twilight Princess | reserved

[personal profile] twilightlegend 2012-04-02 03:16 am (UTC)(link)
player.
NAME: Kuu
JOURNAL: [livejournal.com profile] darkfox200
E-MAIL: darkfox200@gmail.com
CONTACT INFO: darkfox200 // kuuchim [AIM]
CHARACTERS PLAYED: none

character.
CHARACTER NAME: Link
SERIES: Twlight Princess
CANON POINT: After he defeats Ganondorf, before the Light Spirits revive Midna. ;;
APPEARANCE: HYAAAP
DESIRED CLASS & REASONING: Blade Brandier. Do I really need to explain why?

PERSONALITY: Your typical hero type.

Growing up in a small farming village on the edge of a forest as the few teenagers in the entire village, Link plays an interesting role as the middle man for the children and the adults. If the children were misbehaving, the adults got Link to try and get them to listen. If the children wanted the adults to hear them out, Link would be the one they went to... Or rather, if the children wanted something the adults wouldn't let them have, the young herder was going to be in for a long day. Nonetheless, the hero takes to each task with a calm demeanor and seems take to his task of being middle ground happily enough.

He cares deeply for the people of the village, as well as for the animals that reside in and around Ordona. Chances are, if you're looking for him, Link will be at the field, looking after the sheep or out performing other duties (like collecting firewood with Rusl). Responsible and kind with the occasional reckless decisions that can be expected from a teenager.

Which brings up another point, Link's impulsive, often times getting into greater trouble because he wanted to protect loved ones or he wanted to help a friend.  Several times in the game, he ends up being hurt or injured because he jumped headlong into danger, such as when he tried to attack Zant after exiting the Lakebed Temple.  Not the smartest move by far but he meant well.  He's very straightforward, and while he isn't in the dark about everything pertaining to the world, there are things that aren't as heavily emphasized in his small hometown as it would be in the city.  Certainly, if you try to bring up anything technologically advanced, you'll definitely leave Link in the proverbial dark.

He's a fast learner though, and a willing student.  It's just a matter of catching his attention.

samples.
FIRST-PERSON SAMPLE: [there are a few attempts to type, most of which come out very clumsily before he accidentally hits the video option]

... A light?

[such lovely blue eyes a confused expression] Hm.... [the camera veers wildly before settling on... his pant leg? seems Link dropped the hand he was using to hold the comm device to look around, take in his environment and be thoroughly confused as only the Hero can be] Where is this? What has happened?

THIRD-PERSON SAMPLE: When he had first set out, it was suppose to be as a simple errand.  A display of the good relations between the small Ordon province and the Kingdom of Hyrule.  However...

"Hya!"

That had been interrupted when the children - his friends - had been kidnapped.  Link had followed them to the Faron Province just north of their home, but the path was blocked.  The last thing he remembered from that time was being choked by a monster, then there was nothing.

"Torya!"

Waking up chained in a cell is one thing that Link had never experienced.  Then again, there were many things he hadn't experienced back then.  But what does one do when he wakes up chained in a cell as a wolf?  And with a strange imp talking to you?  Still, she did let him out so...

"Hah!"

That started their whole 'partnership'.  Collecting the Fused Shadows and freeing the Spirits of Light in the process (though discovering that he, the simple farm boy, was the Hero definitely surprised Link) then saving Midna after Zant had almost destroyed her, finding the Sword of Evil's Bane, fighting through all those dungeons to gather the Mirror then defeating Zant.

He did have to admit though, the Twili themselves did not appear or act anything like Midna or Zant.  They were nothing like the image the Spirit Lannaryu had painted.  Another notch on his ever growing list of surprises.

"..."

Which brought them up to date with the present situation.  Link and Midna had finally defeated Ganondorf, and the Princess had recovered.  All was well...

Until they heard the roar behind them.  As the two Hylians stared in surprise at the now cloud-like form of the Gerudo, the Twili had summoned forth the Fused Shadow.

"?!  Wait, Midna-!"

He wasn't allowed to finish when the other had used her magic to transport him away.  The last he saw of her was her relieved smile...

But it did not feel right, the sensation of being transported.  Midna had transported them all over Hyrule plenty of times during their journal, and he knew how it felt to be transported to the Twilight Realm as well, but this?  It felt as if he was going too far too fast.  Just where was he going to end up?

(NO, NO NEW SAMPLE FOR YOU-- I have examples from dollsyhouse for both Sonic and Link if you want better log samples. 8| )
benevolence: (pic#2962744)

amaterasu | okami | reserved

[personal profile] benevolence 2012-04-02 02:13 pm (UTC)(link)
player.
NAME: Savannah
JOURNAL: [personal profile] aersick
E-MAIL: planetorama@gmail.com
CONTACT INFO: [plurk.com profile] ammako | aim wallwalks
CHARACTERS PLAYED: ...(pokerface)

character.
CHARACTER NAME: Amaterasu
SERIES: Okami
CANON POINT: Post-Okamiden
APPEARANCE: as a human | as a wolf

To get into a bit of detail, for a rundown of the above pictures:
In her human form, Amaterasu takes on the appearance of a young woman (or, in the words of Yatsu, a “fair maiden”) with silver-white hair that reaches down around her waist and has red markings that cover various parts of her body (face, shoulders + back, as well as her legs). She stands only at 5’4” and has a rather lithe, yet slightly muscular, build. All her running around and fighting has helped her keep off the weight of having a bottomless pit for a stomach. Her clothing seems to vary, depending on her mood.

As a wolf, there are red markings cover her body. These are a sign of her godhood and they can only be seen by people who have a strong belief in the gods (or a god in general), demons, other gods, and those spiritually inclined. To those who could care less about - or have a very weak belief in - religion, gods, or other such things they are not visible.

note: Despite her being from post-Okamiden, I don’t...draw her with her Shiranui markings. Mainly because I'm lazy.

DESIRED CLASS & REASONING: Adept Rogue (Macabre Dancer -> Edge Punisher); because it's what she was during HR's time over on livejournal, and I would like to keep her as such. I just switched up the order and made Macabre Dancer first. Main reason for the class choice is 1) she uses some big ass swords (re: glaives) in canon and 2) her Celestial Brush Skills are kind of like a Macabre Dancer's spells, in a way; while a majority of them are attack-based, Rejuvenation and Bloom are on-par with what could be thought of as healing magic.
PREVIOUSLY IN HOLYRELIC: In Holy Relic, Amaterasu had been a level 46 Adept Rogue (Edge Punisher -> Macabre Dancer); her level will be cut in half to 23. The Items that she'll be bringing over is 1) summer yukata 2) her swimsuit and 3) ALL HER CHIM SPHERES her summer dress

PERSONALITY:
First and foremost: Amaterasu is the goddess of the sun. She is known as the origin of good and called a mother to all. So she can display a bit over-protectiveness of others since the people of Nippon are, technically, her children and it is a mother’s job to protect her children! As well as reprimand them when they do thing. So, at times, this reprimanding comes in the form of tough love. If by tough love that means “there is a child acting like a cry baby, let’s give him (or her) a headbutt to make them stop.” Surprisingly? It works. Especially when Issun gives the kid a bit of a talking to.

Despite being a goddess, however, most people just take her for a simple dog due to the fact that they are unable to see her markings (and even then, those who can see them don't really make comments on them). So they treat her as such, usually making comments about things because they think that she doesn’t understand them. Mr. Orange had gone so far as to say that while Amaterasu resembled Shiranui, she didn’t look quite as smart. Those sorts of comments are enough to irritate her, even if people may just be stating facts.

That fact may be just a little true. As knowledgeable and smart as Amaterasu is when it comes to certain things, there are also others that she can be confused by or just be relatively ignorant to. After Orochi’s defeat, Kamiki village had a celebration and Kushi and Susano were no where to be seen; when Amaterasu went to find them, and spoke to both of them, Issun made the remark that she doesn’t quite get it and that the two of them wanted to be alone.

She’s also got a bit of a competitive and playful spirit and is always willing to challenge someone to a race. It means that she gets to have some fun while showing off her speed. When the race is finally won - or, really, whenever she does anything that could warrant a bit of an ego boost - she can get rather huffy and overly proud of herself. And if that winning gets her some sort of prize, may it be material or a headpat, then she has achieved what she set out to do. Especially the headpatting.

After all, Amaterasu loves receiving (and giving) affection. While some people may offer the affection without needing a motivator to do so, Amaterasu can use her Bloom technique on an unsuspecting person and cause them to come and shower her with either headpats, being petted, or a hug of some sort. She rather enjoys abusing said technique for those purposes alone.

However, as driven as Amaterasu is to defeat the evil that plagues Nippon and save the land, she has a tendency to be slightly aloof, stubborn, and would probably end up lazing around if Issun was not with her. (The latter bit is something that he makes mention of in Okamiden, when speaking to Chibi.) She’s easily made bored if a person is going on a rather long tirade or speech or explanation; she does this shortly after Sakuya calls upon her for help, when she first meets with Waka after 100 years, and while the Spider Queen takes to ranting a bit. She may also take to napping even when there are other pressing matters at hand.

It's her goal, through the course of the game, to collect the thirteen brush techniques that had been lost from her a hundred years prior to the start of the game. It goes hand in hand with her goal of protecting the land of Nippon and vanquishing the evil that has overcome it. The safety of the people of Nippon, the fact that their belief in the gods have waned so greatly over the years, and the plight of the land itself is what motivates Amaterasu to work past her initially lazy and slightly slap-dash behavior. The farther her adventure takes her, the more she sees of the land and people, the more determined she becomes.

She travels one hundred years into the past to save a lost child of the Oina tribe - working alongside Nagi to defeat the True Orochi of that time until Shiranui arrived on the scene to finish off the legend. Her determination only wanes once and that is during the final battle; after what appears to be Yami's defeat, the Emperor of Darkness removes her of her powers once again - weakening Amaterasu. To her, that moment appeared to be the end. Darkness would win and take over the land. However, due to Issun's help and him taking his job as Celestial Envoy seriously, he helps restore the faith of the gods in the people of Nippon through his paintings. With this new found strength - returning to her once former glory - Amaterasu takes the hopes of those people onto her shoulders and defeats Yami.

Peace would come to the land of Nippon as she returns to the Celestial Plain after the long battle, Waka at her side, as to restore it back to its former beauty. Nine months later, Amaterasu's son, Chibiterasu, takes up the call of playing the hero role because evil had appeared again. During that time, Amaterasu is still on the Celestial Plain doing the whole restoring it gig.

But when it comes to decision making and whether or not to just go head in with a battle against a boss? Amaterasu the type who would much rather leap into something before thinking about it, of which Issun has become quite used to and “Leap before you think!” has become their motto and way to live by.
ponyduh: (Default)

Natural Harmonia Gropius (N) | Pokemon Black | Reserved

[personal profile] ponyduh 2012-04-02 06:09 pm (UTC)(link)
player.
NAME: Sophie
JOURNAL: [personal profile] ponyduh
E-MAIL: horsechestra@gmail.com
CONTACT INFO: [plurk.com profile] ponyduh
CHARACTERS PLAYED: N/A

character.
CHARACTER NAME: Natural Harmonia Gropius (Goes by "N")
SERIES: Pokemon Black
CANON POINT: End of the storyline
APPEARANCE: Boop. He's relatively tall, standing at 5'11". Unknown age, appears to be mid to late teens.
DESIRED CLASS & REASONING: Blade Brandier. Aside from it being the most aesthetically suitable class for a "hero of legend" and a decent match for N's overall appearance as is, it also functionally suits N's battle style from home. While he did not fight himself, his battling was balanced with a wide variety of different types of Pokemon, who could be physical fighters or special attack fighters.

PERSONALITY:NOTE: N is coming from Pokemon Black Version, meaning that he is the "Hero of Ideals" and so he is searching for "ideals" instead of "truth" as he would be in White. In this application, I will be referring to the Main Character as a male, as well as any IC conversations that may just go that direction, but it can feasibly be retconned if a female MC applies to the game.

N is the king of Team Plasma, and was raised with only Pokemon at his side for the vast majority of his life. He grew up only hearing the voices of pained and hurt Pokemon, and from them he learned how to hear what Pokemon were saying, coming to understand their words. And as the only Pokemon he ever met were either entirely independent of human influence or had been sorely wronged by them, he was very heavily influenced and became incredibly misanthropic.

Growing up with Pokemon instead of with humans affected N in a very dramatic way. He has difficulty communicating with people on any sort of normal basis, speaking far too quickly and carrying a bizarre air of superiority. He knows that he is significantly more intelligent than anyone else, and that makes it very difficult for him to accept another opinion that differs from his own. Something specific has to stand out to him in order for him to consider their stance. His behaviors are, at many a time, very much like an animal's. He is earnest and energetic, he is frank and not deceitful, and he is very emotive, though more with body language and tone than directly with words.

When N battles with his Pokemon, he does not like it in full. He feels as though he is using them to suit his own needs, like any other trainer he's encountered, but likely does not go against their desire to want to help him. As Pokemon are naturally fighters, it is not necessarily that they are harmed in a fight that upsets N. Though that is a major factor, since he hates seeing his friends in pain, he detests the idea more that they are being used by him and often lets them leave, evidenced by the fact that he never has the same Pokemon in his party twice (aside from a Klinklang, arguably, who might have evolved from a Klink in a previous battle). He does not refer to his party as "his Pokemon", instead calling them "my friends". This way of befriending the Pokemon that travel with him shows how gentle and affectionate he can be, though in his own bizarre ways of showing it, referring at one moment to equations and absolutes and the next minute scolding Professor Juniper for applying labels and categories to Pokemon and effectively "dehumanizing" (de-pokemon-izing?) them.

This even extends to winning the heart of Zekrom without capturing it, never once restraining it into a Pokeball. Legendary Pokemon are often renowned to be incredibly challenging, often forcing a trainer to challenge them in battle to prove their worth, and it speaks volumes that N did not have to attempt a capture and only spoke to the dragon in order to gain its trust and loyalty, which is more than can be said for any Team leaders from other stories in Pokemon. This sort of kindness is often reserved for the main characters and other protagonists in Pokemon, and shows that N does have his heart set in the right place. He is not evil, as he believes that he will create happiness amidst Pokemon if he separates them from man. But he is, unfortunately, remarkably naive and horribly misguided, having been manipulated by Ghetsis all of his life. He has little sense of social manipulation or subtlety, making it difficult for him to recognize anything beyond his usual scope of a rather simplistic world view. He is an open book if one can grasp what he's trying to get at, but he isn't a master of riddles by any stretch of the mind. He is peculiar, but in the same way one understands an animal's quirkiness, he is not hard to interpret, and he leaves his heart on his sleeves.

Though N is extremely precise and methodical, as much as the mathematical equations he is so fond of, he is also very much a dreamer with big ideas. He wishes to create a world of absolutes, of "black and white", to free Pokemon from the clutches of man. Even N himself is very absolute, as he is both calculating and a dreamer, both detached and emotional, not one trait submitting to the others, creating a very overwhelming mix of raw drive and precision that is uncommon in most people. He believes that Pokemon can be perfected through their separation from man, having witnessed them at their happiest when they were working with one another instead of with humans.

As absolute as N is, and as strongly as he holds himself and his beliefs, there is a moment when he decides to allow someone to challenge them. When he encounters the main character, he hears the voices of the main character's Pokemon, all of which were very happy and excited to be with their new trainer. He does not concede immediately. Instead, he challenges the main character at every turn to grow stronger, and become the second legendary hero. This shows that N wanted to know, for certain, if he was entirely in the right. Unlike many villains, that do not care whether their causes are right or wrong, N does not want to proceed if he is shown to be holding the improper ideals.

His world begins to change when he starts getting more familiar with the main character, however. With the proverbial "foot in the door", N becomes curious of the main character, wishing to know his "truth" and what dreams he had as opposed to his own. In his own bizarre way, he begins to show signs of respect and great interest, provoking the main character many times to challenge his beliefs and challenge what he stands for. He likely wanted to know whether or not the main character's truth could overpower his ideals, and he was not one to turn his nose up at the notion of humans and Pokemon making each other truly happy. For the entirety of his journey, he waits for the final battle, to see whether or not he should change his opinions.

N starts to push the main character very hard at points in the journey. Whether it was intentional or not, he nearly threatens the main character by revealing knowledge about the main character's two best friends, Cheren and Bianca. N hardly bats an eyelash as he reveals that the Shadow Triad had spied on the three of them. Though it could have very well been yet another sign of how wildly disconnected N was from socially acceptable norms, it was still clearly meant to emphasize that the main character was neutral. A shade of grey. A mix, instead of the absolutes that N had. This was the most directly opposite force N could encounter, and his battles with the main character weren't simply about listening to his Pokemon. They were also meant to gauge the main character's resolve and to see if their stance was strong enough to challenge his. He wants the main character's truth to hold up, and he truly wants people and Pokemon to be happy, but until the very end he simply cannot believe in it.

When the climax starts to rise, N becomes very excitable and rather short with Alder, who begs at him to stop. N won't accept the words from someone who had lost to his resolve, and it is not until the main character summons Reshiram and defeats him that he concedes defeat and admits that his ideals were inferior to the main character's truths. For N, it was not the words that swayed him, but the actions. Proof through action is the truest form of communication, and that was what it took to shake N to his core.

At the end, N was left almost empty. Everything he had known had been turned on his head, and he had so much more to learn and relearn. He realized that he did not know everything he needed to know about Pokemon, and that he had to learn more about humans as well. Though he was very torn and conflicted, he decided to continue his journey with Zekrom at his side, starting anew, teaching himself out of old habits and behaviors, his story to be continued someday...

samples.
FIRST-PERSON SAMPLE:
[There were humans all around him, at all times. Anywhere he went, there was another person, another human being. It made him anxious. Nervous. Distrustful. From the very beginning, with his Pokemon gone and being around so many people, it was a very shocking and upsetting situation. It was a little too fast - he was going to try and expand beyond his previous bias, but this was much too fast.

But there was something that caught his eye. Beastmen. He started to spot them, amidst the human crowd, and though nervous, he decided to try and speak to any beastman he could find. He'll be approaching any beastman character, speaking a mile a minute,]


I want to know who you are. If that is acceptable to you, that is. Tell me, what do you make of this place? I want to know what you think, as I am not confident of what to make of this myself, even now.

THIRD-PERSON SAMPLE:
With a roar, the Fever Horse belched flames at the Blade Brandier. N cast Repth on himself briefly, before striking the Horse and cutting away its massive armor. Striking away at it, he moved before the next attack could fall, and cast Rue Don with a scroll. As the monster finally was reduced to zero hit points, N's level increased.

Level twenty, at last. He no longer had to needlessly pursue these "monsters", any more. Leaving the treasures untouched, he returned to the warp point, going back to Mac Anu. He could barely contain his excitement! For one in a good long while, he had a large and truly happy grin on his face. He frantically opened his Inventory, seeing the Pokeballs registered within them, finally. Moving out of the Chaos Gate area, he headed for the docks, wanting to see his friends out in the open again.

The sun was oddly warm, shining down on him as well as many other players in the area. But N had no interest in them, ignoring their presence entirely. He released the first of his Pokemon, Zoroark. As the Zoroark chattered at him, N's anxieties calmed, and the relief he felt was unbelievable. After being in this place for what seemed like forever, he had begun to fear that he was unable to speak to Pokemon any more, as the monsters could not speak a word that he understood. But now, as he listened to Zoroark's enthused words, he could hardly contain his joy. He released his Archeops, and then his Klinklang, and all of his party... even Zekrom was still with him. It stood tall and powerful, despite its weakened state, and N exchanged a few quiet words with all six of his dearest friends.
greatcleavage: (typical really)

Roy Greenhilt | The Order of the Stick | Reserved

[personal profile] greatcleavage 2012-04-02 06:21 pm (UTC)(link)
player.
NAME: Dragon
JOURNAL: [personal profile] dragonoflife
E-MAIL: dragonslj@gmail.com
CONTACT INFO: [plurk.com profile] dragonoflife & AIM: Dragon of Anger
CHARACTERS PLAYED: None

character.
CHARACTER NAME: Roy Greenhilt
SERIES: The Order of the Stick
CANON POINT: Just before comic #834
APPEARANCE: Roy gets horrible news... as usual.
DESIRED CLASS & REASONING: Edge Punisher... because canonically, Roy is a fighter who fights with a two-handed sword larger than he is.

PERSONALITY:

Roy is a defiance of the stereotypical 'dumb fighter' trope. Though he IS a good fighter, he's intelligent and capable of far more than just beating things down. Formally educated, he's made a point of pursuing a wide range of knowledge (such as having studied architecture and engineering, of all things!) But to pursue his childhood dream of being a warrior, though, he had to spurn his wizardly father's disdain of martial training. While for a long time he was driven by the need to show up his father's assertions of magical superiority, and prove that a 'fighter-jock' could defeat a threat that his father had failed to, Roy has grown beyond that since the start of his journey, and now seeks to defeat the world-threatening nemesis BECAUSE it is a world-threatening nemesis and not to spit in his dad's face.

Though Lawful Good in D&D terms, Roy inevitably puts being Good above being Lawful. He's gone so far as to work behind the backs of an entire order of paladins for the greater good, and routinely associates with chaotic members of his own party. But he continues to try, as is pointed out by no less than a celestial in charge of adjudicating such things, and strives to live up to the ideals of his chosen alignment, which is the important thing. (Of course, in terms of Evil, Roy doesn't even merit the slightest blip on the scale.)

On the downside, Roy tends to be a bit of a jackass. He's quick with a disparaging or snappy comment, or a downright tirade, when something has angered, offended, or just annoyed him. Even his friends -- especially his friends -- aren't immune to this. Compounding this is the fact that he can be irritated, annoyed, or just pained fairly easily, and can be sharp-tongued when it isn't justified. He also has an overtly Freudian connection to his family greatsword, and frequently assumes he knows much more about a situation than he actually does, to his detriment.

samples.
FIRST-PERSON SAMPLE:

[Another fine day, another quest for experience and treasure! Greatsword in hand, Roy cheerfully charged around the zone he'd made, smacking fiends around with a Power Attack and a Cleave here and there. Still, in the midst of his questing, he still takes time to pause and consider (out loud, of course).]

All I'm sure of now is that whatever happened, it wasn't a conversion to fourth edition. I mean, it's all so different. Whatever happened, the entire system couldn't have possibly changed THIS much.

[Awkward pause, possibly for the benefit of the fourth wall.]

I DO want to know what drunken assemblage of wizards with whatever item creation feats got their hands on the equipment monopoly that has to be in effect here. Swords with leaves for blades? Stupid hats? I don't think even a mime would wear some of those berets I've seen people running around with. Though I'm sure I can think of a certain bard who would.

...I hate to admit it, but I even miss Elan.

THIRD-PERSON SAMPLE:


Roy had never formed a guild before, but he HAD formed an adventuring party, and the two really couldn't be so different except for substantially less pain and suffering when the guild wasn't together as a whole -- as opposed to the adventuring party, which had consisted of a bunch of solo or pair arcs the entire party could have easily defeated with their pooled resources.

That being said, Roy had taken up a seat in the corner of a server inn, in the best 'mysterious old man' disguise he could possibly come up with. Eyepatch; long, false beard; cloak covering his body; elaborate cane that didn't actually but certainly LOOKED like it was concealing a weapon or two; incredibly tall, pointed hat.

Unsurprisingly, he felt like an idiot. Same as last time. Still, Elan had taught him this trick, and he'd been right. Hell, Roy even had to admit he was grateful to the bard. As crazy, mixed-up, messed-up, troublesome, irritating, and aggravating the Order of the Stick had been... they were his adventuring party.

He hoped they were getting by without him.

Still, he had to trust they'd find their way to him -- because he certainly couldn't find his way to THEM from here. And in the meantime, he had things to take care of here... like this PKK guild.

It was time to bring some order and justice back to the wastelands these servers had become!

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