greatcleavage: (typical really)
Roy Greenhilt ([personal profile] greatcleavage) wrote in [community profile] sigmaserver 2012-04-02 06:21 pm (UTC)

Roy Greenhilt | The Order of the Stick | Reserved

player.
NAME: Dragon
JOURNAL: [personal profile] dragonoflife
E-MAIL: dragonslj@gmail.com
CONTACT INFO: [plurk.com profile] dragonoflife & AIM: Dragon of Anger
CHARACTERS PLAYED: None

character.
CHARACTER NAME: Roy Greenhilt
SERIES: The Order of the Stick
CANON POINT: Just before comic #834
APPEARANCE: Roy gets horrible news... as usual.
DESIRED CLASS & REASONING: Edge Punisher... because canonically, Roy is a fighter who fights with a two-handed sword larger than he is.

PERSONALITY:

Roy is a defiance of the stereotypical 'dumb fighter' trope. Though he IS a good fighter, he's intelligent and capable of far more than just beating things down. Formally educated, he's made a point of pursuing a wide range of knowledge (such as having studied architecture and engineering, of all things!) But to pursue his childhood dream of being a warrior, though, he had to spurn his wizardly father's disdain of martial training. While for a long time he was driven by the need to show up his father's assertions of magical superiority, and prove that a 'fighter-jock' could defeat a threat that his father had failed to, Roy has grown beyond that since the start of his journey, and now seeks to defeat the world-threatening nemesis BECAUSE it is a world-threatening nemesis and not to spit in his dad's face.

Though Lawful Good in D&D terms, Roy inevitably puts being Good above being Lawful. He's gone so far as to work behind the backs of an entire order of paladins for the greater good, and routinely associates with chaotic members of his own party. But he continues to try, as is pointed out by no less than a celestial in charge of adjudicating such things, and strives to live up to the ideals of his chosen alignment, which is the important thing. (Of course, in terms of Evil, Roy doesn't even merit the slightest blip on the scale.)

On the downside, Roy tends to be a bit of a jackass. He's quick with a disparaging or snappy comment, or a downright tirade, when something has angered, offended, or just annoyed him. Even his friends -- especially his friends -- aren't immune to this. Compounding this is the fact that he can be irritated, annoyed, or just pained fairly easily, and can be sharp-tongued when it isn't justified. He also has an overtly Freudian connection to his family greatsword, and frequently assumes he knows much more about a situation than he actually does, to his detriment.

samples.
FIRST-PERSON SAMPLE:

[Another fine day, another quest for experience and treasure! Greatsword in hand, Roy cheerfully charged around the zone he'd made, smacking fiends around with a Power Attack and a Cleave here and there. Still, in the midst of his questing, he still takes time to pause and consider (out loud, of course).]

All I'm sure of now is that whatever happened, it wasn't a conversion to fourth edition. I mean, it's all so different. Whatever happened, the entire system couldn't have possibly changed THIS much.

[Awkward pause, possibly for the benefit of the fourth wall.]

I DO want to know what drunken assemblage of wizards with whatever item creation feats got their hands on the equipment monopoly that has to be in effect here. Swords with leaves for blades? Stupid hats? I don't think even a mime would wear some of those berets I've seen people running around with. Though I'm sure I can think of a certain bard who would.

...I hate to admit it, but I even miss Elan.

THIRD-PERSON SAMPLE:


Roy had never formed a guild before, but he HAD formed an adventuring party, and the two really couldn't be so different except for substantially less pain and suffering when the guild wasn't together as a whole -- as opposed to the adventuring party, which had consisted of a bunch of solo or pair arcs the entire party could have easily defeated with their pooled resources.

That being said, Roy had taken up a seat in the corner of a server inn, in the best 'mysterious old man' disguise he could possibly come up with. Eyepatch; long, false beard; cloak covering his body; elaborate cane that didn't actually but certainly LOOKED like it was concealing a weapon or two; incredibly tall, pointed hat.

Unsurprisingly, he felt like an idiot. Same as last time. Still, Elan had taught him this trick, and he'd been right. Hell, Roy even had to admit he was grateful to the bard. As crazy, mixed-up, messed-up, troublesome, irritating, and aggravating the Order of the Stick had been... they were his adventuring party.

He hoped they were getting by without him.

Still, he had to trust they'd find their way to him -- because he certainly couldn't find his way to THEM from here. And in the meantime, he had things to take care of here... like this PKK guild.

It was time to bring some order and justice back to the wastelands these servers had become!

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